Arena1

The first arena. Level cap is 12 and maximum number of warriors is 6.

You can go beyond the level cap, but those warriors get less experience in battles, making it more difficult. If you try to add more than 6 warriors to your party you will have to dismiss one -- the new warrior will gain 40% of the experience the old warrior had.

Starting zone
The Outpost - Stale Bread, Scone, Cup of Wine

The Green Emporium (Shop)
 * Drumstick (cost 3): 2 damage for 3 turns after Resting.
 * Woolen Vest (cost 5): Increases armor by +2 / +0 / +6
 * Oil of Shock (cost 5): Garants all Ranged and Melee attacks a 30% to Stun their target for the first 5 turns of battle.

Completing The Pit III (on hard, at least) gives a choice of:
 * Book of Expertise (+20% critical chance, 20% resist critical)
 * Stone of Might (+11 damage to single-hit attacks)
 * Emblem of Arrows (+3 ranged damage, +4 damage to single-hit attacks)

Gate of Progress I
The Bears II battle awards one of two special warriors. On Easy/Medium difficulty, their starting skills are:
 * L3 Son of Bjorn (War Cry 3 Bear Endurance 1)
 * L4 Badger of Bjorn (Badger Badger Scratch 3 Roar 1 Bear Endurance 1 Indomitably 1)
 * +200 Experience

Gate of Progress II The Academy (through Gate of Progress II)
The Academy Shop
 * Parchment of Skill (cost 1): +15% critical chance
 * Ring of Greater Abrasion (cost 6): 12 special damage to adjacent enemies each turn
 * Oil of Fury (cost 3): attacks cost 8 less stamina for the first 5 turns

Lemuel's Knick Knacks (only accepts Orange items)
 * Emblem of Fists (cost 2): +1 all damage, +1 melee damage
 * Band of Pummelling (cost 9): after attacking, an additional melee attack does 16 damage to another target
 * Stone of Strength (cost 3): +7 damage to single-hit attacks

The Village Shop - Skullcap, Leather Tunic, Leather Gloves

Gate of Progress III
The final area requires 4 blue victories to enter. Completing either the Barbarians or Full Battle will end the Act. The Barbarians battle awards one of: The Armory - Leather Tunic, Helm, Sturdy Belt
 * Cup of Wine: +8 stamina per turn
 * Leather Gloves: +5 / +0 / +0 armor
 * Emblem of Fists: +1 all damage, +1 melee damage