Monk

Summary
The monk class is a melee class with a wide variety of hand-to-hand attacks.

Attack Abilities
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Rage Strike

 * Description
 * A Melee attack that boosts subsequent attacks.
 * Damage (M)
 * 16.6 (+ 1.6 / level up)
 * Cost
 * 30
 * Movement
 * Unlimited
 * Special
 * + 2.6 damage to all attacks for 4 turns (+ .3 damage / level up)
 * }
 * Unlimited
 * Special
 * + 2.6 damage to all attacks for 4 turns (+ .3 damage / level up)
 * }
 * }

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Pummel

 * Description
 * A Melee attack of many strikes.
 * Damage (M)
 * 9.25 x 5 (+ 1.25 / level up)
 * Cost
 * 45
 * Movement
 * Unlimited
 * }
 * Movement
 * Unlimited
 * }
 * }

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Disrupting Palm

 * Description
 * A Melee attack with a chance to disable an attack.
 * Damage (M)
 * 15 x 2 (+ 2 / level up)
 * Cost
 * 25
 * Movement
 * Unlimited
 * Special
 * 45% chance to disable a random skill for 3 turns (+5% chance / level up)
 * }
 * Unlimited
 * Special
 * 45% chance to disable a random skill for 3 turns (+5% chance / level up)
 * }
 * }

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Burst of Power

 * Description
 * Damages all adjacent warriors and turns the user's attack type to Special for a few turns.
 * Damage (S)
 * 12.5 (+ 2.5 / level up)
 * Cost
 * 15
 * Movement
 * Unlimited
 * Special
 * Changes all attack damage to Special type for 2.5 turns (+.5 turns / level up)
 * Range
 * Self
 * }
 * Special
 * Changes all attack damage to Special type for 2.5 turns (+.5 turns / level up)
 * Range
 * Self
 * }
 * }

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Bounding Kick

 * Description
 * A Melee attack with a moderate range and a chance to give the user Auto Criticals.
 * Damage (M)
 * 11.35 x 2 (+ 1.35 / level up)
 * Cost
 * 10
 * Movement
 * Unlimited
 * Special
 * 40% chance for an automatic critical next turn (+5% chance / level up).
 * Range
 * 1 to 2
 * }
 * Special
 * 40% chance for an automatic critical next turn (+5% chance / level up).
 * Range
 * 1 to 2
 * }
 * }

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Monkey Kick

 * Description
 * A weak Melee attack that allows an additional attack to be made immediately afterwards
 * Damage (M)
 * 14 x 2 (+ 1 / level up)
 * Cost
 * 37 (- 1 / level up)
 * Movement
 * No sprinting
 * Special
 * Extra attack allowed afterwards
 * }
 * No sprinting
 * Special
 * Extra attack allowed afterwards
 * }
 * }